CHASE GAME INSTRUCTION-
Don't let FIDO get you!!!!
Use the arrow keys to avoid FIDO!
You earn 1 point every 3 seconds not touching FIDO!
Earn 15 points before the times up!
... GOOD LUCK
PLATFORMER INSTRUCTIONS-
Beat the timer!
Reach the blue square then move on to the red square!
Use to arrow keys to move!
... GOOD LUCK
Hey guys its me so if you haven't already go check out my games above. So recently we have been experimenting with Scratch coding, and those are the two game I have been working on. It has been really awesome. So the first thing i am going to be talking about is the experience I have had with games and how it affect my game, well first of all my hatred from a buggy game led me to make sure my game wasn't bugging out on my players, I mean who likes a buggy game, nobody right. So one other thing was to make my game completely possible to win cause I just hate it when you just play a game and it is impossible to win.
So in my game designing I didn't want to games to be the same you I design them totally differently by have one kind modern city, the other was designed to be like a colorful future theme. Also i wanted the games to be a different, work differently and overall be unique.
Reach the blue square then move on to the red square!
Use to arrow keys to move!
... GOOD LUCK
Hey guys its me so if you haven't already go check out my games above. So recently we have been experimenting with Scratch coding, and those are the two game I have been working on. It has been really awesome. So the first thing i am going to be talking about is the experience I have had with games and how it affect my game, well first of all my hatred from a buggy game led me to make sure my game wasn't bugging out on my players, I mean who likes a buggy game, nobody right. So one other thing was to make my game completely possible to win cause I just hate it when you just play a game and it is impossible to win.
So in my game designing I didn't want to games to be the same you I design them totally differently by have one kind modern city, the other was designed to be like a colorful future theme. Also i wanted the games to be a different, work differently and overall be unique.